Showing posts tagged game

Keep your wits about you and you’ll make it.” (x)

(Source: superpewpew)

  • 1 month ago
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This is amazing. How it only got a runner-up nomination is beyond my comprehension.

  • 1 year ago
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Space Marine is out.

The game’s character appearance customizer is… in a word, epic. Colours, accessories, insignia, embellishments and armour variations are in profusion.

Forgoing the boredom of pre-made, story-consistent marine chapters (formulaic at best, gaudy at worst), I opted instead to create my own look, which I’ve rather come to enjoy.

  • 1 year ago
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I’ve been playing Deus Ex Human Revolution. It’s awesome because you can do stuff like this.

  • 1 year ago
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God damn it Watson, you’re creepy as hell.

  • 1 year ago
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zaychik:

gnate1:

I don’t even know what’s going on, but this is fucking funny. Most likely  because I drank tonight.

I can’t even—

I laughed so bloody hard at this. Ghetto names and ghetto speak are such novelties to me.

(Source: mynamekyle)

  • 1 year ago
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  • 2 years ago
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marchingman:

Big Boss <3 

marchingman:

Big Boss <3 

  • 2 years ago
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  • 2 years ago
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Call of Duty Lagops: Thoughts

I’m going to be a little less verbose than normal in this post, as CODBOPS has made me quite an emotional creature as of late.

I picked up my CODBOPS copy the other day, and for those who are thinking of getting on the PC and want the low-down, it is as follows.

  • The story for the campaign seems awesome, especially if you have a degree of enthusiasm for Cold-War politics and Warsaw warfare. The characters also seem remarkable fleshed out. Woods holds his own against the likes of Price and MacTavish.
  • The server browser has been working since launch (what a fucking surprise!)
  • The meta-game has been expanded even more: there’s an absolute fuck-ton of stuff to unlock and you won’t know where to begin. The playercard system is also a really awesome step-up from MW2’s callsigns, as you can now custom-build your own logo of sorts.
  • There are less weapons overall, as compared to MW2, but with the ones that we do have, we’re able to do a whole lot more with them. Attachment options are profuse and there’s a shit-load of camo’ schemes now. Hell you can ever have your logo on your weapon as a decal, along with the gouged glyphs of your clan tag.
  • The map design is pretty good. There’s a healthy variety of maps and they come in an assortment of sizes. I think this is good, because it allows for a lot of different gamestyles.
  • Nazi Zombies is back! Sure they didn’t really change the formulae of it, but if it ain’t broke, don’t fix it right? Also, there’s been a whole bunch of new stuff added to it.

But….BUT.

  • All of the above is insignificant and eclipsed by how fucking laggy and unoptimised this game is. Like most people, I installed this game feeling fairly confident; my computer ran MW2 at mid-high settings at 60 frames per second, quite respectable really. But this game brings my computer (and a lot of others’ to its knees). Expect really, REALLY shitty frame rates as well as continuous as consistent freezes that last anywhere between half a second to a full few seconds. You might feel this is an unreasonable assessment, as this game is a lot newer than MW2, but I’ll also point out that graphics-wise, it’s pretty much on par, meaning the performance should be too.
  • I’d have talked more about the campaign, but the fact is that the game runs so terribly that it’s completely unplayable.
  • It’s worth noting that this game is running terribly whilst I have the settings on the absolute bare-minimum. So yeah, it sure looks like an ugly cunt, but it runs as if it’s Crysis on max settings.
  • As an illustrative example, playing this game makes you feel as if you’re running it through your browser, and you get the distinct impression that the game is live-caching all the content along the way. The tragedy is that it’s not, and it’s just running like absolute shit.
  • As you might have guessed the performance issues make the game all but unplayable for the most part. I can’t begin to list the amount of times I’ve been cock-blocked by the game’s crappy performance. Expect to miss a lot of kills because you saw an enemy and the game froze for a whole second upon you firing. When the freeze wears off, the enemy would have teleported to the side of you and put a hole in your skull.
  • The server browser works, yes, but for a lot of people only a tiny fraction of the actual servers are appearing on the list. Some of my friends can see upwards of 500 Aussie servers, but a lot of people, myself included, can only see an average of 10.
  • Less significantly, but of importance to me - What the fuck did they do to the knifing? The hit detection is RETARDED now. You practically have to have the enemy’s face fill your screen before you can land a strike.

This is all a shame, because I really feel like playing the game right now, but the frustration just isn’t worth it. I’m at serious risk of irreversibly damaging my computer because of how frustrating this rushed port is.

I worry because the fuckup is related to the game’s raw performance, rather than some sort of network issue. In the past there’s been a lot of games which have been hampered by a shitty network that was later updated, bringing the game into a very playable state, but I haven’t so far seen a case where developers have been able patch a game that simply runs like ancient arse. Modern Warfare 2 never ran like total arse, it just had a really crappy network architecture (IW Net) but they did eventually get that under control. This would have to be the first COD that is plagued by performance issues.

In conclusion, if you’re picking this up on console, don’t worry! I’m sure they didn’t totally fuck the release up on your simplistic and homogenized platform. If you haven’t picked it up on PC yet, then worry not - you’re not missing our on much. Better you wait until they unfuck it (if they do) before doubling down some of your hard-earned money.

DICE if you’re reading this, take notes and watch this game astutely. Treyarch are catching up to you on post-release fuckups.

  • 2 years ago
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If this promotional trailer for Halo Reach doesn’t provoke an emotional response from you, then it’s quite likely that you have a heart of cold granite. This intense sci-fi setting does nothing to diminish the inspiring grit, honour, and courage that you’d normally expect from a war film like Saving Private Ryan.

This is the way game trailers are meant to be made.

For quite a while now, the promotional material for the Halo games has been breaking the mold. It doesn’t show hyped gameplay, nor does it present to the viewer all of the game’s ‘groundbreaking’ new features. Rather, we have a short, but beautifully crafted narrative that depicts events talked about, though never shown throughout the game.

The scene depicts an elite SPARTAN-II Commando, Catherine-B320, sprinting through a maelstrom of enemy fire. Cradled in her arm is a portable nuclear weapon. Her ultimate objective, a massive enemy capital ship, looms ominously in the sky through the fog of war.

Sweeping through the field and dispatching numerous enemies with her pistol, B230 is finally brought down by an explosive volley fired by a swooping enemy aircraft. It’s all over, or is it? Staring wordlessly down at her is Thom-293, another SPARTAN-II Commando. He assesses the situation, his wounded comrade, and the now-armed nuclear weapon, its digital timer counting down.

293 knows the mission must proceed. Without a word, he picks up the nuclear weapon and fires his jetpacks, making a course straight for the enemy ship. Inside, with seconds to spare, he observes a massive enemy army mobilizing within the onboard staging area. He hurls the bomb, and it explodes, destroying both the ship and himself.

I could go on about how awesome the Halo games are, but you’re better off checking them out yourself, if you haven’t already. Its narrative is one hell of a space-opera, and the characters, settings and conflicts within its universe are of resounding relevance in our current times.

Oh and the game has a fucking awesome soundtrack. The overture is the shit. That is all.

  • 2 years ago

"It could best be described as “imagine if someone at DICE went over to infinity ward and watched them make MW2 through a window, then ran back to DICE and worked on MOH”."

— Stuart, on the Medal of Honor multiplayer beta.

  • 3 years ago